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Ray Tracing In Swift
30 - Jan - 2018
When learning new topics I like to dive right in and attempt to learn the hardest thing I possibly can. That’s why one of the first projects I attempted in Swift was ray tracing. Ray tracing is the technique of rendering an image by calculating how light rays bounce around. The reason this is such an awesome method is because it allows ones to realistically model lights, shadows, mirrors, and material effects.
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My First Post!
18 - Jan - 2018
This is my first post on my blog! In this blog I will be detailing the work that I do and the things that I learn.